This application currently requires an WebGPU-enabled browser.
Alternatively, you can download an executable from the Github release page.
At the time of writing, WebGPU-enabled browser means Chrome - or Chromium based browsers:
iOS and iPadOS won't work either because Apple.
Chrome on modern Android, Windows or MacOS should work.
On Linux, you also need to:
- start Chrome with --enable-unsafe-webgpu or set the appropriate command flag here chrome://flags/#enable-unsafe-webgpu,
- as well as having enabled Vulkan (you can see that status at chrome://gpu). Enabling Vulkan can currently be rather involved if you don't use an Intel GPU.